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Red Mage














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These fighter-mages can utilize both black and white magic, as well as the arts of the sword.


Job Abilities
Ability
Level
Interval
Duration
Information
Chainspell
1
2:00:00
00:00:30
Allow rapid spellcasting
Convert HP to MP
40
00:10:00
Instant
Swaps current HP with MP.
Job Traits
Trait
Level
Information
Resist Petrify
10
Give you slight resistance against petrification
Fast Cast
15
Quicken spellcasting
Magic Attack Up
20
Improve power of magic spells
Magic Defense Up
25
Improve defense against magic
Resist Petrify II
30
Give you slight resistance against petrication
Clear Mind
31
Raises amount of MP recovering while healing
Magic Attack Up II
40
Improves power of magic spells
Magic Defense Up II
45
Improve defense against magic
Resist Petrify III
50
Give you slight resistance against petrification
Fast Cast II
55
Quicken spellcasting
Magic Attack Up III
60
Improves power of magic spells
Clear Mind II
75
Raises amount of MP recovering while healing

 

Magic
LVL
MP
Description Where to get
Dia
1
7
Light Attack Defense Down. Three Kingdoms
Cure
3
8
Cures HP of Target. Three Kingdoms
Stone
4
9
Earth Elemental Attack Spell.
Poison
5
5
Targets HP decreases gradually.
BarStone
5
9
Raise Defense against Earth Magic. Jeuno
Paralyze
6
6
Enemy is unable to act. Amethyst Quadav and Yagudo Acolyte
Protect
7
9
Physical Defense Raised. Three Kingdoms
BarSleep
7
7
Raise Defense against Sleep. Jeuno
Blind
8
5
Enemy's chance of hit decreased.
Water
9
13
Water Element Attack Spell.
BarWater
9
9
Raise Defense against Water Magic.
Bio
10
22
Poison ATK down.
BarPoison
10
9
Raise Defense against Poison. Jeuno
Bind
11
8
Enemy can not move.
Aquaveil
12
12
Avoid Cast Interruption. Three Kingdoms
BarParalysis
12
11
Raise Defense against Paralyze.
Slow
13
15
Enemy's attack delay increased.
BaAero
13
9
Raise Defense against Wind Magic.
Cure II
14
24
Cures HP of Target. Selbina and Windurst
Aero
14
18
Wind Elemental Attack Spell.
Diaga
15
12
Light Defense Down.
Deodorize
15
10
Your scent will not be smelled by the enemy. Goblin Leecher
EnThunder
16
12
Enchant weapon with Thunder attribute. Selbina
Shell
17
18
Magical Defense Raised. Three Kingdoms
BarFire
17
9
Raise Defense against Fire Magic. Jeuno
EnStone
18
12
Enchant weapon with Earth attribute. Selbina
Fire
19
24
Fire Elemental Attack Spell.
Blaze Spikes
20
5
Protects user with a fire barrier. Onion Brigade Quest
Sneak
20
12
Sound made will not be heard by the enemy. Goblin Leecher
EnAero
20
12
Enchant weapon with Wind attribute. Selbina
BarIce
21
9
Raise Defense against Ice Magic. Jeuno
Regen
21
15
Recover 5HP every 3 sec.
EnBlizzard
22
12
Enchant weapon with Ice attribute. Selbina
Blizzard
24
30
Ice Elemental Spell.
EnFire
24
12
Enchant weapon with Fire attribute. Selbina
Sleep
25
19
Put enemy to sleep.
BarThunder
25
9
Raise Defense against Thunder Magic. Jeuno
Invisible
25
15
Target unable to be seen. Goblin Leecher
Cure III
26
48
Cures HP of Target. Selbina and Windurst
Protect II
27
28
Physical Defense Increased. Selbina
EnWater
27
12
Enchant weapon with Water attribute. Selbina
Thunder
29
37
Thunder Elemental Spell.
Dia II
31
59
Light Defense Down. Selbina
Dispel
32
25
Cancels one of enemy's magic effects.
Phalanx
33
21
Lower enemies physical and magical damage. Giddeus: BCNM50
Stone Skin
34
29
Damage Deceased.
Stone II
35
47
Earth Elemental Spell.
Bio II
36
66
Poison ATK down.
Shell II
37
37
Magical Defense Raised. Selbina
Raise
38
150
When raising people they'll receive 25% exp back. Selbina
Water II
40
55
Water Elemental Spell.
Ice Spike
40
5
Special Ice Attack.
Refresh
41
40
Recovers 2MP every 3 sec. Giddeus: BCNM50
BarPetrify
43
20
Raise Defense against Petrify.
Aero II
45
64
Wind Elemental Spell.
Poison II
46
38
HP decreases gradually.
Protect III
47
46
Physical Defense Increase. Jeuno
Cure IV
48
96
Cures HP of Target. Jeuno
Haste
48
40
Decrease Attack Interval. Selbina
Fire II
50
73
Fire Elemental Spell.
Blizzard II
55
83
Ice Elemental Spell.
Shell III
57
56
Magical Defense Raised. Lower Jeuno
Thunder II
60
94
Thunder Elemental Spell.
Thunder Spike
60
5
Special Thunder Attack.
Stone III
66
108
Earth Elemental Spell.
Protect IV
67
65
Physical Defense Increase.
Water III
71
119
Water Elemental Spell.

 

Item Fencing Degen ( Damage 22 / Speed 224 / MP 10 / INT 1 / MND 1 / Lv41)
Quest (AF1) The Crimson Trial
Zone Lion Springs Tavern
NPC Sharzalion
Walkthrough Speak to Sharzalion in the Lion Springs Tavern.
Head to Davoi to find Purpleflash Brukdok (spawns around E-9), (you may need to kill orcs to get him to spawn)
Once you kill him you will get the Davoi Storage Key.
Now search Davoi for the storage hole (random spawn, will say storage hole, not ! or ???).
Once you find the hole, use the key to get Orcish Dry Food.
Return this to Sharzalion for your reward.

Item Warlock's Chapeau ( Def 23 / MP 20 / INT 3 / Lv60 / Spirit magic (buff spells) 10 / Fast cast effectiveness raised)
Quest (AF3) Peace for the Spirit
Zone Chateau dOraguille / Temple Knights' Quarters
NPC Curilla
Walkthrough Speak with Curilla to begin this Quest.
Go to South San d'Oria and talk to Sharzalion (K-6).
Head to Fei'Yin, and go to the large central fountain (H-8).
An NM named Miser Murphy will spawn when you enter this room. Kill him and he will drop an Ancient Coin.
Trade the coin to the Fountain in the same room for a cut-scene.
Head back and talk to Sharzalion and his buddy behind the counter, they tell you they can't help you further but someone in the establishment can.
Talk with the Galka in the same room for more info.
Now head to Garlaige Citadel, in the rooms behind the first Banishing Gate, you will find an Oaken Box.
When ready investigate the box, it will spawn a Guardian Statue.
Once dead it will drop a nail puller, trade this to the Box for a cut-scene.
Head back to North San d'Oria, as soon as you zone, you will get a cut-scene and your reward.

Item Warlock's Tabard ( Def 44 / MP 14 / CHR 5 / Lv58 / cast failure 10% / down weakening skill 15)
Zone Castle Oztroja
Walkthrough Treasure Coffer

The keys are dropped by: Yagudo Assassin, Yagudo Conductor, Yagudo Flagellant, Yagudo Prelate

Coffer is found at:


Item Warlock's Gloves ( Def 16 / MP 12 / DEX 4 / DRK resist 10 / Lv54 / parry skill 10)
Quest Borghertz's Vermillion Hands
Zone Upper Jeuno / Durable Shields
NPC Guslam
Walkthrough 1. Talk to Guslam, after clearing AF1 Quest.
2. Treasure Coffer of The Eldieme Necropolis.
The keys are dropped by: Tomb Mages, Tomb Warriors, Spriggans and Haunts

Coffer is found at:



3. You will receive "The Old Gauntlets (Key Item)".
4. Talk to Guslam of Upper Jeuno (Durable Shields).
5. Talk to Yin Pocanakhu of Lower Jeuno (Tenshodo).
6. Investigate the "???" by the tax-free shop in Port Jeuno (H-8), Event will start.
7. Make a contract with Bolghertz
8. Investigate the Torch in Castle Zvahl Baileys, Map1 (F-8).
9. A NM called Dark Spark (Bomb) will appear, you have to defeat it.
10. Investigate the Torch again, you will receive "Shadow Flames". (Key Item)
11.Investigate the "???" by the tax-free shop in Port Jeuno (H-8), and get the Item.

Item Warlock's Tights ( DEf 33 / MP 13 / MND 3 / Lv56 / Healing Magic 10 / Strengthening magical skill 15)
Zone Garlaige Citadel
Walkthrough Treasure Coffer

The key is dropped by; Fallen Mage, Fallen Major, Hellmine


Recommended PT configutration: 6 members of LV58 at least. (for the key)


Item Warlock's Boots ( DEF 13 / MP 11 / AGI 3 / water resistance 10 / Lv52 / shield skill 10)
Quest (AF2) Enveloped in Darkness
Zone Chateau dOraguille / Temple Knights' Quarters
NPC Curilla
Walkthrough Talk to Curilla to begin this quest.
You will need a piece of velvet cloth (can be purchased at the AH), and go to the Cathedral to speak to Pagisalis in the basement near the large organ.
Trade him the velvet cloth for a cut-scene.
Go back and talk to Curilla again.
You should have 2 “key items” now, an old pocket watch, and old boots.
Now head to the Crawler's Nest where you will need a Nest Chest Key.
Once you have the key and find the chest and open it to get Crawler's Blood.
Head back to first chamber where the drop off is, and take the 2nd passage to your right.
Follow it until you see Doom Scorpions (around I-10), past them you should find a ??? in a bright area, investigate it.
You will now have to wait until past 9am CST to go back and investigate the ??? again for your reward.































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